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Selected publications

  • Sarlo, B. B., Foster, A. E. L., Wachowiak, M. P. A Visualization Framework for Simulation Fuel Consumption Through Serious Games. 2012 17th International Conference on Computer Games (CGAMES), pp. 103-107, 2012.
  • Wachowiak, M. P., Sarlo, B. B. Interactive Visualization of Dynamic and High-Dimensional Particle Swarm Behavior. 2013 IEEE International Conference on Systems, Man, and Cybernetics (SMC), pp. 770-775, 2013.
  • Wachowiak, M. P., Sarlo, B. B., Lambe Foster, A. E. High-Dimensional Adaptive Particle Swarm Optimization on Heterogeneous Systems. Journal of Physics: Conference Series 540 012007 (9pp), 2014.
  • Sarlo, Bryan. An Approach To Artificial Society Generation For Video Games (2015). University of Western Ontario - Electronic Thesis and Dissertation Repository. Paper 2808.
  • Sarlo, Bryan and Katchabaw, Mike. Artificial Society Generation for Modern Video Games. Proceedings of 2015 IEEE Games, Entertainment, and Media Conference, Toronto, Canada, October 2015.
  • Sarlo, Bryan. Multimedia and Communications. Dubuque, Iowa: Kendall Hunt, 2018.

Data verified 9/6/2026Source

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