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Dan Carpenter

North Carolina State University · United States
ResearchCenters and LabsGraduate Student AwardsSeminarsLabcorp ‘Leadership in Technology’ Speaker Series#NCStateCS AI Seminar SeriesTechnical Reports

About

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Selected publications

  • An Explanation-Based Classroom Response System for Real-Time Analysis of Undergraduate Students’ Natural Language Explanations , Proceedings of the AAAI Conference on Artificial Intelligence (2026)
  • Student experiences with static versus adaptive AI feedback on self-explanations in computer science courses , European Journal of STEM Education (2026)
  • Enhancing stealth assessment in game-based learning through goal recognition , Journal of Research on Technology in Education (2025)
  • Contextualizing Plans: Aligning Students Goals and Plans During Game-Based Inquiry Science Learning , Lecture notes in computer science (2024)
  • Leveraging student planning in game-based learning environments for self-regulated learning analytics. , Journal of Educational Psychology (2024)
  • Enhancing Stealth Assessment in Collaborative Game-Based Learning with Multi-task Learning , Lecture notes in computer science (2023)
  • Leveraging Student Goal Setting for Real-Time Plan Recognition in Game-Based Learning , Lecture notes in computer science (2022)
  • Multimodal Behavioral Disengagement Detection for Collaborative Game-Based Learning , Lecture notes in computer science (2022)
  • Game-Based Learning Analytics for Supporting Adolescents’ Reflection , Journal of Learning Analytics (2021)
  • Investigating Student Reflection during Game-Based Learning in Middle Grades Science , (2021)

Data verified 9/6/2026Source

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